Touch events on the pathfinding pages Admin tháng 7 25, 2014(On this blog I'll sometimes go into the “making of” the game programming tutorials I post on my site.) For my pathfinding pages I want... Read More
Pathfinding on isometric grids Admin tháng 7 24, 2014People sometimes ask about pathfinding on isometric grids. This is the wrong way to look at it. You're finding paths in the game world .... Read More
Support the development of the Terra Centauri RTS Admin tháng 7 23, 2014Not exactly hot of the press, but the developer behind the MegaGlest based RTS Annex: Conquer the world has started a new project: In a lo... Read More
New Introduction to A* page Admin tháng 7 13, 2014I've been working on updating my pathfinding articles with interactive diagrams. While doing so, I realized that I don't like the wa... Read More
Duck Marines, FOSS remake of ChuChu Rocket Admin tháng 7 13, 2014Thanks to Tangram Games for pointing out to us that they just released version 1.0 of their local multiplayer game Duck Marines . They desc... Read More
Dijkstra's Algorithm and reprioritizing nodes Admin tháng 7 09, 2014I'm working on a tutorial showing how Breadth First Search, Dijkstra's Algorithm, Greedy Best-First Search, and A* are related. I... Read More
DevCorner: GameDevelop goes open-source Admin tháng 7 05, 2014Thanks to GamingOnLinux for pointing out that this crossplattform *no-programming* 2D game development suite has gone fully FOSS. It can e... Read More
Winner of the Linux Game Awards PotM July 2014 announced! Admin tháng 7 01, 2014See full announcement here . Congrats to Unvanquished , they are doing a great job for sure! While they won by a clear lead, the follow-up p... Read More